Now her shells will need more time to travel the same distance: At a range of 7 km a shell will take 4.67 s instead of 4.2 s to reach its target. Torpedo tube reload time increased from 120 to 150 s.Main battery reload time increased from 3.5 to 4.0 s.AP shell maximum damage decreased from 2,600 to 2,450.HE shell maximum damage decreased from 2,100 to 1,850.Torpedo tube reload time increased from 90 to 120 s.After firing main guns in smoke from 3.42 to 3.94 km.(Remember that while more range increases the reach of the guns, it also increases the range at which the ship can be spotted when firing.) While Torpedo Tubes Modification 2 is an option, Marceau struggles to deal consistent damage with her torpedoes so it's not recommended to invest too heavily in the torpedo armament. One can take Gun Fire Control System Modification 2 for extra main battery range, although with a commander who has the Main Battery & AA Expert skill this may be excessive. Slot 6: Main Battery Modification 3 to increase the firepower of the guns she can afford the loss of traverse speed.Slot 5: Concealment System Modification 1.For fast destroyers like Marceau, varying speed is a better dodging mechanism than steering. Slot 4: Propulsion Modification 1 is the undisputed choice.Slot 3: Aiming Systems Modification 1 is the top pick for a generalist build, whereas players who want to specialize more towards a torpedo build can also use Torpedo Tubes Modification 1.
#GEOMETRY WARS 3 DIMENSIONS WIKI UPGRADE#
This special upgrade increases the duration of the engine boost to 270 seconds! Defensive AA Fire Modification is not recommended due to its selective utility. An interesting alternative is Engine Boost Modification 1. Slot 1: Main Armaments Modification 1.The recommended upgrades for Marceau are as follows: Marceau is a powerful destroyer with the potential to turn around games in the right hands.Īs a special ship, Marceau has no module upgrades to research. Overall this leads to a play style that revolves around her powerful guns, but is limited by her short range and poor ballistics. As the game progresses however, she can get closer to the battlefield, beginning to exhibit control of capture zones and hunt down enemy destroyers, as well as even rushing down battleships if the situation calls for it. At first, Marceau may hang back, using her speed and handling to fire at enemy battleships and cruisers with more sluggish shells that she can dodge.
#GEOMETRY WARS 3 DIMENSIONS WIKI FULL#
Overall, Marceau is best played as a destroyer hunter or as a battleship farmer, while also making a mediocre torpedo boat on the side.įor those more acquainted with the style of gunboat play, a different play style can be taken on by taking full advantage of Marceau's speed and damage output. Marceau is a poor counter to cruisers due to her poor ballistics, and her limited range means that unless the player takes upgrades, she must venture dangerously close to battleships to deal damage to them with her guns. This leads to a destroyer hunter type role, where she contests caps and runs down enemy destroyers with her extremely high speeds in order to make up for her poor concealment, while gunning them down with her powerful guns before quickly turning away and going dark to search for her next prey.
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However, in exchange for the powerful guns, she still suffers from the lack of a smokescreen consumable, and her torpedoes are rather underwhelming due to their poor speed, mediocre range, and slow reload. Marceau differs from her sister Kleber in many ways, primarily her guns, which boast the highest DPM of any tier 10 destroyer. She also enjoys a concealment advantage over Kleber, and has longer range torpedoes. She mounts the 127mm guns of Colbert, at the tradeoff of reduced HE alpha damage and slower shell ballistics in exchange for higher AP alpha. She shares Kleber's hull but her differences warrant a completely different play style. Marceau is the coal alternative to Kleber. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".